Momentum resets the cooldowns of Vengeful Retreat and Fel Rush their speed is increased by 65%.Īfter using either of them, for 5 seconds you will take 15% less damage.Įye Beam generates rage per target hit per wave. Ĭhaos Strike reduces the cooldown of Fel Barrage by 1 second. Your Blade Dance, Demon's Bite, Chaos Strike, and Eye Beam also trigger the effect of Fel Barrage. Your Blade Dance has a chance to reset its cooldown.īase Attacks generate rage. Your Chaos Strike has a chance to refund rage consumed. Your Base Attacks cause you to shoot Fel Bolts to 6 random enemies within 700 range.įel Bolt Damage. Quickly strike up to 4 enemies within 350 range 3 times, generating rage per target hit per strike.ĭamage per strike. If 2 of your next abilities will be Vengeful Retreat and Fel Rush respectively, you will receive 15% Damage buff and Movespeed buff. Enemies within 150 range are getting damaged regardless if you hit them with the cone.ĭamage per wave. īlasts all enemies in front of you within 400 range with a total of 6 fel waves. Slice the enemy target for huge amount of damage.ĭamage. Immolation Aura reduces Fiery Brand cooldown by 0.5 seconds per tick.įiery Brand now deals damage.Quickly attack to deal damage and generate rage. Increase the maximum amount of targets you can hit with Soul Cleave by (rounds up).īase attacks generate rage.Įnemy hits generate rage.Ĭonsuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 1 second. Increase chance of your Shear to create a Soul Fragment by. Transform to demon form, increasing current and maximum Health by 35% as well as granting 25% lifesteal from your abilities. They employ a mixture of damage mitigation and self-sustain to deal with enemies. A couple of their abilities spawn Soul Fragments which they can pick up for notable self-sustain while inflicting and soaking damage. If you weren't holding aggro it will also generate additional threat. The Vengeance Demon Hunter is a Tank who specializes in dealing with clumps of enemies and benefiting greatly from fighting numerous enemies. Using or will consume one Taunt buff and provoke enemies to attack you. It's a shame that all DH look more or less the same inside of meta since it disables all but 2 of your character customization options. This is all ignoring the potential for meta forms based on different demons or themes. Press to switch between Taunt modes (Toggle Effect).Ģ5% of the threat you generate is transferred to the second tank. There could even be one to remove/alter the demon form visuals entirely so you can see transmog during it. You generate Taunt buffs every 6 seconds until 2 buffs are generates. Usable by: Faction Alliance Alliance only Horde Horde only Both Class Death Knight Demon Hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior Role Agility DPS Intellect DPS Strength DPS Healer Tank. You generate x more threat against all enemies and x against bosses adds. While the effect is on, it consumes 10 rage per second and deals damage to enemies within 175 range. Glyph of the Spectral Wolf, for example, is applied directly to your Ghost Wolf spell. Cosmetic glyphs are now one-use and are applied directly to the spell they modify. The only glyphs still in the game are those which were cosmetic only. Surge the fel power, increasing your Armor and reflecting 10% of incoming damage. What happened to glyphs The glyph UI has been removed along with nearly all major and minor glyphs. Generates rage per target hit.īrand an enemy with a demonic symbol, reducing its damage done to you by 25%. Throw a demonic glaive at the target, dealing damage and then ricocheting to an additional enemy within 300 range. Here, you will learn everything you need to know about playing a Survival Hunter in a raid environment, though most of the content also applies to normal and heroic dungeons Welcome to the Demon Hunter Best in Slot list for the Havoc spec in BfA This list is based on the most reliable sources for this Class and Spec Welcome to the Demon Hunter. After 2 seconds, consumes up to 5 Soul Fragments from within 500 range to heal you up. Generates a Soul Fragment per target hit. Viciously strike your target and 1 additional enemy within 200 range. Total amounts of Soul Fragments is shown in Stacks 1. Has a 25% chance to spawn a Soul Fragment that lasts for 120 seconds. Shear shatters the target's soul, dealing damage and generating rage.
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